![]() This subreddit may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. This subreddit is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. For a longer list, see the Related Subreddits wiki page.BoardGameGeeks Friendly Local Game Store List.Please read the rules wiki page for a more detailed break-down of each rule. If you believe a rule has been broken, please report the offending post/comment.Please use /r/lfg if you are trying to form a group. Follow the /r/DnD Mission Statement and the reddit content policy, including the provisions on unwelcome content and prohibited behavior.This includes blogs, art commissions, modules, maps, podcasts, streams, etc, whether you are charging for them or not. Any time you intend to post any promotion, message the mods ahead of time.When discussing a specific edition, include the edition in the title or select the appropriate link-flair.Also note our NSFW rules and banned subjects list. You must include in the title of all posts sharing/seeking commissions. All image posts must be original content, must include or in the title, and must be accompanied by a 400+ character description in the comments.This includes illegally distributed official material (TSR, WotC), reproductions, dubious PDFs, and websites or applications which use or distribute non-SRD rules content. Do not suggest, promote, or perform piracy.Both the title and the content of posts must directly relate to Dungeons & Dragons.Any questions? Check out the Filter FAQ.Most apps include their own filtering systems. It is recommended that you go into your preferences and increase your displayed links to 100.This magic weapon grants a +1 bonus to attack and damage rolls made with it, and it returns to the wielder’s hand immediately after it is used to make a ranged attack.Brand new to Dungeons & Dragons? Check out our Getting Started Thread! Learn more about our sub at the /r/DnD Wiki Get questions answered in our latest Weekly Questions Thread Find great artists in our latest Monthly Artists Thread Filters It also requires that you be a dwarf, but that wouldn't be a problem for your character.Īnother way to get this effect would be to have an artificer in the party that could give one of your axes the "Returning Weapon" Infusion (Eberron - Rising from the Last War, p. Proficiency with a warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it. Immediately after the attack, the weapon flies back to your hand. When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage or, if the target is a giant, 2d8 damage. It has the thrown property with a normal range of 20 feet and a long range of 60 feet. ![]() You gain a +3 bonus to attack and damage rolls made with this magic weapon. The Dwarven Thrower is a "very rare" magic item from the Basic Rules on p. The magic item Dancing Sword returns to your hand after being throw/it's done flying around, and could easily be reskinned as an axe.Ĭhoosing the Eldritch Knight archetype would be the easiest way to get what you're looking for, but assuming you would rather go for an item, here are some ideas: The legendary warhammer Whelm also return to your hand, and your DM might be persuaded to have Whelm be an axe in your campaign world. If you're set on your Dwarf using axes you DM may have one be an axe instead. The very rare warhammer Dwarven Thrower requires attunement by a Dwarf and returns to your hand after being thrown. Magic ItemsĪ number of magic items do things similar to what you want, but acquiring one will obviously require cooperation from your DM and reskinning them to an axe doubly so. Though, as Eberron content may not be applicable to a campaign, Ask your DM is Artificer is right for you. Notably, you can only have one instance of a given infusion going, though if you're able to have two artificer's at work, should be able to get it on both. returns to the wielder's hand immediately after it is used to make a ranged attack. 63) has access to the Returning Weapon Infusion which includes ArtificerĪ 2nd level Artificer (Eberron:RftLW p. You can have two such weapons, but it does eat into your action economy a bit. If it is on the same plane of existence, you can summon that weapon as a bonus action on your turn, causing it to teleport instantly to your hand. Once you have bonded a weapon to yourself, you can't be disarmed of that weapon unless you are incapacitated. Eldritch Knight (Fighter subclass) gets at 3rd level Weapon Bond which includes:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |